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Mayflash gamecube adapter pc lag
Mayflash gamecube adapter pc lag







  1. #MAYFLASH GAMECUBE ADAPTER PC LAG MANUAL#
  2. #MAYFLASH GAMECUBE ADAPTER PC LAG PRO#
  3. #MAYFLASH GAMECUBE ADAPTER PC LAG 240P#

4 ms and at worst, the Raphnet controller to Gamecube adapter would add 5ms, so the total latency there would be 5.4ms worst case scenario and closer to 3ms on average? If I am correct, that could be a 9ms decrease in delay on average compared to the Raphnet controller to Wiimote adapter. Correct me if I'm wrong but to figure out how much latency you are getting from the combination of controller, adapter and wiimote, are you just adding up all the numbers in the table? If so, this would add up to 12.09ms (2.84ms attributed to Wiimote adapter).Īlso, if I understand correctly, the Gamecube port poll time in the table is listed as. I looked at this page and there is a latency table for the Raphnet controller to Wiimote adapter. Some comments imply that a real gamecube controller takes 6ms to respond to the poll command, so it's entirely possible that the raphnet adapter is on par with the latency of a real GameCube controller.

mayflash gamecube adapter pc lag

I'm not really familiar with AVR assembly, but it looks like the adapter polls the SNES controller every 5ms, and the gamecube triggers an interrupt when it tries to poll input, with the raphnet adapter feeding the cube the latest known state. This particular firmware is the "snes2wii" repository, written in AVR assembly.

#MAYFLASH GAMECUBE ADAPTER PC LAG MANUAL#

If you subtract your average latency, you get ~1ms of latency, which is so far below the margin of error in a manual test to essentially be zero. With the manual lag test having the crossing point at the centre of the screen, that means that you have ~8.3ms of display latency. Really.īeyond the normal questions of the accuracy of the manual lag test, any TV-based test is going to be biased by the fact that the screen is only redrawn every ~16.7ms. If you stick with CRTs, console (retro)gaming and trusted products (like Raphnet's adaptors), it's unlikely you will ever need to take lag into consideration. Anyway, in general I think people are too obsessed with lag. It plugs into the Wiimote though, no idea of the lag involved. To OP: Instead of adapters, you might consider the official SNES/SFC controller for Wii as well. Sorry, I stopped when I got a perfect score, blame my ego for this I tested the official GC controller as well to have a (very rough) idea of the error involved (no lag is impossible even for official controllers though). I also tested the Konami Hyperbeam wireless controller - a wireless controller made in the nineties? The horror! Well, not really: Taking it out and averaging over nine, lag goes down to ~8. Anyway, I run 10 tests, here are the results in milliseconds and the average: It may or may not be laggier than the official pad. Unfortunately I don't have an original SNES controller right now (I recently sold my childhood PAL SNES and have a 1-CHIP SFC in the mail), so I had to use a 3rd party SNES controller instead (it's called QuickShot I believe).

mayflash gamecube adapter pc lag

Please be aware that this isn't a 100% reliable method for testing lag (but then again, testing controllers lag is not as straightforward as for displays).

#MAYFLASH GAMECUBE ADAPTER PC LAG 240P#

I've just run a few manual lag tests (via Artemio's 240p test suite) of the Raphnet SNES to GC adapter on a CRT monitor.

#MAYFLASH GAMECUBE ADAPTER PC LAG PRO#

I have to test out using the Classic Controller Pro on my Samsung LCD TV but just using the Wiimote on my Samsung LCD TV has never resulted in much noticeable input lag. I use the Classic Controller Pro with my Wiimote on my PC using an LCD monitor via a DVI connection and don't notice much more lag than using a Raphnet USB adapter with my SNES controller. Raphnet Wiimote adapters have input latency of 3ms or less. Unless someone chimes in with hands-on experience with both, you're safer getting the GC versions.Īre you using one of the Raphnet controller to Wiimote adapters? Different brands of controller to Wiimote adapters are likely to have differently levels of input lag depending on how quickly the adapter converts the signal. I have single-step wired adapters for other systems and they don't combine with the flatscreen lag into anything noticeable.

mayflash gamecube adapter pc lag

I don't have a definite answer as I don't have the GC adapters, but I can tell you the Wiimote lag (imperceptible on its own) + whatever lag comes with the Wiimote adapter + the lag inherent in my flatscreen = something I can feel in a bad way.









Mayflash gamecube adapter pc lag